Concept - 005

VERTICAL DISPLAYS (2025)

Imagine a world where every screen is vertical, from towering movie theater projections to home TVs, gaming monitors, laptops, office displays, and public signage. This universe replaces the long established idea of horizontal viewing with a system designed around the way modern audiences naturally consume content.

In this world, vertical displays become the global standard.
Films are shot and projected top to bottom. Gaming shifts into a taller field of view that gives players deeper depth perception and a perspective that aligns with how humans naturally scan and scroll. Productivity rises as office monitors and laptops display documents, presentations, and workflows in a clean, scroll down format that mirrors the digital environments people use every day.

For producers and creators, the shift is equally transformative.
Vertical content requires fewer compositional elements per frame, reduces empty space, and simplifies the production process while still delivering cinematic energy. It matches the format of phones, social feeds, and modern interfaces, making creation faster and more intuitive.

The Vertical Display Universe imagines a bold future where screens grow tall instead of wide, optimizing the viewing experience for both audiences and creators.

A concept by Michael Joseph 10/22/25